2017 is starting out incredibly busy for me and to be honest I'm a little overwhelmed with everything that's going on. I'm handling 3 projects this month but before I get to that let me give all of you guys a big sloppy hug! 508 followers! I'll try not to let any of you down.
I'm happy to say that me and my cousin are finally getting back on completing our first game "Flappin Nuts". We had put a lot of effort into this project and we're not ready to let it die just yet. Especially after we were green lit on Steam about 2 years ago. The game is about 70% complete and we're planning out what's left and getting back into the rythym of things. More news to come!
Next project I'm working on is a game for Pixel Day. This year I want to focus on game design and development so because I'm a masochist I decided I'll try my hand at getting an EXTREMELY SIMPLE game done for Pixel Day. Time is rapidly running out and all the work I have isn't helping but I'm going to do my best to have it ready. I got through one of Game Maker's tutorial that basically showed me exactly what I wanted to make and it didn't take more than 2 hours. I'm sure my version will take much longer however so I hope to get the needed art done this weekend.
Last project on my list is "Gacu Brawl". I was ready to leave this project behind and move forward but the sexy people over at Good War Games weren't having it. They dug up the grave and decided to lend a helping hand to hopefully have a build ready for the Gacucon Cruise at the end of the month. They've already gotten some key work done so here's hoping we can get it ready to set sail. If you happen to be in Miami on the 25th I'll be at the Gacucon Expo at Dave & Buster's showcasing some games along with other local indie game developers.
That's about it for now. January is jam packed with craziness so I'll be sure to give up and lose my mind. Kisses ;*